%eq% | Comparison of two magic squares |
%ge% | Comparison of two magic squares |
%gt% | Comparison of two magic squares |
%le% | Comparison of two magic squares |
%lt% | Comparison of two magic squares |
%ne% | Comparison of two magic squares |
allsubhypercubes | Subhypercubes of magic hypercubes |
allsums | Row, column, and two diagonal sums of arrays |
as.standard | Standard form for magic squares |
cube2 | A pantriagonal magic cube |
diag.off | Extracts broken diagonals |
dimension | Generalized row and col |
eq | Comparison of two magic squares |
force.integer | Integerize array elements |
ge | Comparison of two magic squares |
gt | Comparison of two magic squares |
hendricks | A perfect magic cube due to Hendricks |
is.2x2.correct | Various tests for the magicness of a square |
is.associative | Various tests for the magicness of a square |
is.diagonally.correct | Various tests for the magicness of a square |
is.magic | Various tests for the magicness of a square |
is.magichypercube | magic hypercubes |
is.mostperfect | Various tests for the magicness of a square |
is.normal | Various tests for the magicness of a square |
is.panmagic | Various tests for the magicness of a square |
is.perfect | magic hypercubes |
is.semimagic | Various tests for the magicness of a square |
is.semimagichypercube | magic hypercubes |
is.standard | Standard form for magic squares |
le | Comparison of two magic squares |
lozenge | Conway's lozenge algorithm for magic squares |
lt | Comparison of two magic squares |
magic | Creates magic squares |
magic.2np1 | Magic squares of odd order |
magic.4n | Magic squares of order 4n |
magic.4np2 | Magic squares of order 4n+2 |
magic.8 | Regular magic squares of order 8 |
magic.composite | Composite magic squares |
magic.constant | Magic constant of a magic square |
magic.prime | Magic squares prime order |
magiccube.2np1 | Magic cubes of order 2n+1 |
magiccubes | Magic cubes of order 3 |
magichypercube.4n | Magic hypercubes of order 4n |
magicplot | Joins consecutive numbers of a magic square. |
minmax | are all elements of a vector identical? |
ne | Comparison of two magic squares |
notmagic.2n | An unmagic square |
Ollerenshaw | A most perfect square due to Ollerenshaw |
panmagic.4 | Panmagic squares of order 4 |
panmagic.8 | Panmagic squares of order 8 |
perfectcube5 | A perfect magic cube of order 5 |
perfectcube6 | A perfect cube of order 6 |
process | Force index arrays into range |