boat3d | Draw boat glyphs for orientation data |
eulerzxz | Create an orientation using Euler angles |
eulerzxz-class | Orientation classes |
eulerzyx | Create an orientation using Euler angles |
eulerzyx-class | Orientation classes |
matrix-classes | Matrix orientation classes |
mean,ANY-method | Methods for calculating the mean |
mean,orientation-method | Methods for calculating the mean |
mean-methods | Methods for calculating the mean |
nearest.orthog | Find nearest SO(3) or orthogonal matrix. |
nearest.SO3 | Find nearest SO(3) or orthogonal matrix. |
orientation | Class "orientation" |
orientation-class | Class "orientation" |
orientlib | Orientation Library |
orientlm | Linear models for orientation data |
quaternion | Create an orientation using quaternions |
quaternion-class | Orientation classes |
rotation.angle | Rotation angle or distance |
rotation.distance | Rotation angle or distance |
rotmatrix | Create an orientation using Euler angles |
rotmatrix-class | Matrix orientation classes |
rotvector | Create an orientation using vectorized 3x3 matrices |
rotvector-class | Orientation classes |
skewmatrix | Create an orientation using the entries in a skew-symmetric matrix representation |
skewmatrix-class | Matrix orientation classes |
skewvector | Create an orientation using the entries in a skew-symmetric matrix representation |
skewvector-class | Orientation classes |
vector-classes | Orientation classes |
weighted.mean,ANY,ANY,ANY-method | Weighted mean function |
weighted.mean,orientation,numeric,missing-method | Weighted mean function |
weighted.mean-methods | Weighted mean function |